You are the enemy
A basic prototype attempting to implement a ghost capture mechanic in Pico-8. My first foray into game design and game jams, and I realized level design is harder than it seems, leading to the single screen.
Instructions:
- Arrow keys to move. Even though you are a ghost, you can't pass through walls, but try bumping into things and find out what happens!
- When you possess something, you can press X to return to ghost form.
Comments
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I passed the first level and I'm now in a level with nothing in it was it intentional?
Yeah, I haven't made more than the first level.